Orx 1.4 is out! Print
26 January 2013

1 month after the first release candidate, the final version of 1.4 is out. It can be downloaded here.

 

The main difference is the removal of the Android-Native version.

There's only one single Android version from now on, which has also much better performances than the previous one.

However, the OS requirement has been increased from 2.1 to 2.3.

 

Other changes include new commands (logic, maths), improved monospace font generation in orxFontGen, literal masks/flags for physics bodies, and a few miscellaneous improvements/fixes.

 

As always, if you have any questions, feel free to ask them on the forum.

 

Enjoy!

 

- iarwain

 

Last Updated on Saturday, 26 January 2013 11:48