Object lifetime has been enhanced

Objects have the concept of a lifetime. This is where you can specify a value in seconds, and the object will live only for that amount of time. This is perfect for spawned objects like bullets, or temporary objects.

But you can also specify one or more literals to create lifetime situations that are a little richer.

Read how to use it here in the Learning Wiki: http://orx-project.org/wiki/en/tutorials/lifetime

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