I do remember, and I thought you were able to use the download page (<a href="http://code.orx-project.org/orx/get/tip.zip" rel="nofollow">http://code.orx-project.org/orx/get/
Hi Peso!<br />Yes, that was changed almost 3 months ago and it was a bug: <a href="https://forum.orx-project.org/discussion/4732&limit=20&start=40#5267" rel="no
ainvar: I believe you quoted me but didn't write any answer in <a href="https://forum.orx-project.org/discussion/5107&limit=20&start=40#5230" rel="nofollow">y
Yes, there's a way and you don't need to create any object to do this kind of stunt! <img src="http://orx-project.org/forum/resources/emoji/smile.png" title=":)" alt=":)&qu
if there is hardcoded limit on the number of contact pairs in box2D,it can't explain this crash now.<br />This time,it crashed when there are only two contact with a few balls less than ten.<…
is all about viewports and cameras: <a href=">http://orx-project.org/wiki/en/orx/tutorials/viewport</a></b><br />Hope this helps! <img src="http://orx-project