Orx - Portable Game Engine
We have moved!
27 October 2017

We moved to our new host today. If you notice any issues with the site, please let us know.

Last Updated on Saturday, 28 October 2017 20:36
 
Orx Console demonstration on Twitch
07 October 2017

At 8AM UTC Sunday, Iarwain will give a demo on how to use the Orx Console.

All are welcome to view at:

https://www.twitch.tv/orxproject

General questions are welcome too.

 
Moving update
01 October 2017

After a few bumps in the road, the site migration should be complete in the coming weeks. Thanks for your understanding!

Last Updated on Sunday, 01 October 2017 07:56
 
We are moving this weekend
23 September 2017

We are currently in the process of moving to our new host this weekend. We apologise for any interruption to the site.

Last Updated on Saturday, 23 September 2017 01:54
 
Inkscape To Orx Converter Tool 0.3 released
04 September 2017

Just released is version 0.3 of the converter tool. This tool takes an Inkscape SVG and converts the paths into meshes that can be used on Orx body parts.

This new version introduces co-ordinate offsets in case your object pivot is not top left.

You can download the converter here: http://orx-project.org/images/fbfiles/files/InkscapeToOrxMesh03.zip

The source repo is here: https://bitbucket.org/orx/inkscapetoorxmesh

And the guide to using it with Inkscape is here: http://orx-project.org/wiki/tutorials/community/sausage/inkscape_to_orx

 
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