Orx - Portable Game Engine
1.0 Final(ly)
06 September 2009

Is out! =)

And you can find it here!

Any feedback/bug report/suggestion is welcomed, as usual! =)

 

Here's what changed since last release:

orx 1.0 final
-----
* Added fully featured localization module (orxLocale)
* orxTEXT that relies on the orxLocale module will now be automatically updated when changing language at runtime
* Updated screenshot module to work with config reloads
* Optimized some access to the config module
* Added acceleration parameter to FX curves (to controle their frequencies over time)
* Fixed flipped & tiled objects rendering
* Replaced all external uses of orxRGBA by orxCOLOR
* Events handlers are now expected to return orxSTATUS_SUCCESS so as to continue calling other handlers
* Added orxDisplay_SetFullScreen() and orxDisplay_IsFullScreen() functions + SFML implementation
* Improved some tutorials + added localization example in tutorial #10
* Misc minor updates in code & comments

- iarwain

 

Last Updated on Sunday, 06 September 2009 19:53
 
PDF generation
30 August 2009

Hi all,

Not many news this week unfortunately.

I've been working on Scroll, the platformer-oriented engine/editor based on orx that will soon be released (probably in a week or two).

 

Beside that, now that orx-project.org has a decent host, I took the opportunity to turn on the search engine friendly URLs (for example when clicking on the forum button, the URL will be http://orx-project.org/forum instead of the previous ugly one).

I also activated the PDF generation in the forum. So if you wee some thread with useful information, click on the forum tools menu (top right corner of the thread) and then select pdf. You'll receive a pdf of the whole thread.

 

That's about it! =)

 

- iarwain

 
The site's back!
24 August 2009

Finally!

 

Sorry for the last 2 weeks where the site completely disappeared. I had a lot of troubles with my previous web host so I decided to take a new one (no more free web host as I couldn't find any decent one). In the process I've lost2 days of data, so sorry for those of you who lost their newly created accounts or recent posts on the forum. Frown

The good news is the site looks fully working, including the search feature in the forum! Laughing

The wiki now covers all the tutorials for the final release for orx (which will soon come). I'll soon remove the old Tutorials section and add the missing setup info to the wiki when I have some time.

 

Also, Scroll, a plaftormer-oriented C++ engine/editor based on orx, will soon be released, probably along orx's final 1.0 version.

 

I thinks that's all for the news! If you see any issue, please let me know!

 

- iarwain

 
Wiki update
03 August 2009

Since our last news, Orgos began translating the wiki in Spanish.

Also, in the English section, 4 new tutorials have been added: viewport, sound, FX and physics.

There are still 3 more tutorials to come.

 

Please send feedback using our forums to what you'd like to see in this wiki!

Last Updated on Monday, 03 August 2009 00:07
 
Ok guys, don't leave me alone
23 July 2009

... and contribute to the wiki! Tongue out

 

Here's the latest addition: http://orx-project.org/wiki/en/orx/tutorials/anim

 

Let me know what you think of it!

 

- iarwain

Last Updated on Sunday, 26 July 2009 20:24
 
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