[15 May 2022] Live session #1 - New Project using Init
The “denoised” version with chapters is now available.
Some of the topics that were discussed:
- first installation
- starting a new project with init
- all the available init extensions
- one approach to modular 2D character customization
- physical vs virtual inputs (makes local multiplayer trivial)
- audio filters
- on-the-fly procedural data generation
- time distortion and effects on objects