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[15 May 2022] Live session #1 - New Project using Init

The “denoised” version with chapters is now available.

Some of the topics that were discussed:

  • first installation
  • starting a new project with init
  • all the available init extensions
  • one approach to modular 2D character customization
  • physical vs virtual inputs (makes local multiplayer trivial)
  • audio filters
  • on-the-fly procedural data generation
  • time distortion and effects on objects