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+ | ====== Compiling Orx dependencies for new Visual Studio editions ====== | ||
+ | |||
+ | This document is a cheat sheet for compiling up orx dependencies for new editions of Visual Studio in order to contribute back the compiled libraries into the release versions of orx. | ||
+ | |||
+ | _This page is not for general use_, it is low traffic, and prone to frequent changes and errors. If you are looking for compiled orx dependancies, | ||
+ | |||
+ | Clone https:// | ||
+ | |||
+ | ===== Build libwebp ===== | ||
+ | |||
+ | - Switch to 32 bit compiler with: C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\amd64_x86\vcvarsamd64_x86.bat | ||
+ | - In a Visual Studio console, go to the libwebp folder and: nmake /f Makefile.vc CFG=release-static RTLIBCFG=static OBJDIR=output/ | ||
+ | - Ignore errors, locate the lib at: libwebp\output\release-static\x86\lib\webpdecoder.lib | ||
+ | - Switch to 64 bit compiler mode with: C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\x86_amd64\vcvarsx86_amd64.bat | ||
+ | - nmake /f Makefile.vc CFG=release-static RTLIBCFG=static OBJDIR=output/ | ||
+ | - Ignore errors, locate the lib at: libwebp\output\release-static\x64\lib\webpdecoder.lib | ||
+ | |||
+ | |||
+ | ===== Build freetype ===== | ||
+ | |||
+ | - Install the latest version of CMake | ||
+ | - Create a Visual Studio project with: cmake -DLIBTYPE=STATIC -G " | ||
+ | - Open the freetype.sln solution with Visual Studio. | ||
+ | - Switch to release, right click on the freetype project and select build to make the 32-bit static lib. | ||
+ | - Find the 32 bit version in \Release\freetype.lib | ||
+ | - For 64bit: Select the dropdown that says win32 | ||
+ | - Click and select Configuration Manager | ||
+ | - In the Active Solution Platform dropdown, click <New> | ||
+ | - Select x64 and copy from win32 (leave all options default) | ||
+ | - In the freetype project properties | ||
+ | - In C/ | ||
+ | - select Multithreaded (/MT) | ||
+ | - In Librarian / Command Line | ||
+ | - remove additional options relating to / | ||
+ | - In the common project properties | ||
+ | - In Librarian / Command Line | ||
+ | - remove additional options relating to / | ||
+ | - Right click the freetype project and select build to make the 64-bit static lib. | ||
+ | - Find the 64bit version in x64\Release\freetype.lib | ||
+ | |||
+ | ===== Build Liquidfun ===== | ||
+ | - Command window. | ||
+ | - Go to folder to C: | ||
+ | - cmake -DLIBTYPE=STATIC -G " | ||
+ | - Open in Visual Studio | ||
+ | - Go to Box2D project properties | ||
+ | - There is only Win32 project. Set Code Gen / Runtime Library to Multi-threaded (/MT) | ||
+ | - Add to disable warnings: 4456; | ||
+ | - Do for both Debug and Release | ||
+ | - Copy Win32 to X64 with configuration editor | ||
+ | - Go to Box2D project properties | ||
+ | - In Librarian, remove Additional Options, remove 32bit Machine | ||
+ | |||
+ | ===== Build GLFW ===== | ||
+ | - Copy build VC13 to VC14 | ||
+ | - Create a lib/ | ||
+ | - Open solution is Visual Studio | ||
+ | - Allow it to convert the project | ||
+ | - Convert the solution by selecting the solution in solution explorer, and save as over the top of the .sln | ||
+ | - In both Win32 and x64 configurations, | ||
+ | - In General / Output Directory - change to your new lib path and add a trailing slash. | ||
+ | - Compile both Win32 and x64 configurations. | ||