You can use Code::Blocks on Linux in order to build the Orx library. I will assume that you have covered the step at [coming soon!] to set up a development environment on Linux.
If you don't have Code::Blocks yet, you can download from here: http://www.codeblocks.org/downloads/binaries#linux
Launch Code::Blocks. If this is the first time you have launched it, you will be asked what compiler to use:
Use Code::Blocks to open the workspace at
Build the default config of
64-bit by selecting the
Build workspace menu from the
Confirm the output of the build to ensure everything built correctly:
Now to change from the
Debug|x64 build to the
Profile|x64 build on the
Then build again:
Finally, switch to the
Release|x64 configuration and build again.
These are saved to the
Open a terminal window and cd to the above folder, or use a file manager.
You can see the
liborxd.so and the
Well done. You have compiled the Orx library which can now be used in your own game projects.
Now we are ready to make a game project of our own.