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en:tutorials:lighting [2018/02/14 04:46 (19 months ago)]
iarwain ↷ Page moved from tutorials:lighting to en:tutorials:lighting
en:tutorials:lighting [2018/06/21 13:47 (15 months ago)] (current)
sausage
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 As we are **NOT** using the default executable anymore for this tutorial, the tutorial code will be directly built into the executable and not into an external library. As we are **NOT** using the default executable anymore for this tutorial, the tutorial code will be directly built into the executable and not into an external library.
  
-See previous ​[[main_previous#​Basic|basic tutorials]] for more info about basic [[object|object creation]], [[clock|clock handling]], [[frame|frames hierarchy]],​ [[anim|animations]],​ [[viewport|cameras & viewports]],​ [[sound|sounds & musics]], [[FX|FXs]], [[physics]],​ [[scrolling]]. [[locale|C++ localization]] and [[spawner| spawner & shader]].+See previous basic tutorials for more info about basic [[object|object creation]], [[clock|clock handling]], [[frame|frames hierarchy]],​ [[anim|animations]],​ [[viewport|cameras & viewports]],​ [[sound|sounds & musics]], [[FX|FXs]], [[physics]],​ [[scrolling]]. [[locale|C++ localization]] and [[spawner| spawner & shader]].
  
 This tutorial shows how to generate normal maps and use shaders for pixel-based lighting effects.\\ This tutorial shows how to generate normal maps and use shaders for pixel-based lighting effects.\\
en/tutorials/lighting.txt · Last modified: 2018/06/21 13:47 (15 months ago) by sausage