The 12_Light tutorial with error

edited September 2013 in Help request
[13:40:12] [LOG]
- 'MOUSE_LEFT' will create a new light under the cursor
- 'MOUSE_RIGHT' will clear all the lights from the scene
- 'MOUSE_WHEEL_UP' will increase the radius of the current light
- 'MOUSE_WHEEL_DOWN' will decrease the radius of the current light
- 'KEY_SPACE' will toggle alpha on light (ie. make holes in lit objects)
[13:40:12] [ASSERT] [orxDisplay.c:orxDisplay_GLFW_CompileShader():753] [ASSERT] : <eError == GL_NO_ERROR && "OpenGL error code: 0x502">
Trace/breakpoint trap


Compile with embedded dynamic debug64 on my platform with the error.
Gentoo AMD64 CPU
Nvidia video card with nvidia-drivers 304.108

Comments

  • edited September 2013
    The shaders compile just fine on my Linux boxes (all AMDs) and on the Win64/NVidia I tried.
    I'd recommend upgrading your drivers and trying again (current certified are 319.49 so yours look pretty outdated).
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