Feathery Tale, very close to release!

edited December 2015 in Projects - Tools
Hi everyone!

Maybe you remember my announcement about a soft-body physics based bird feeding game. Now the game is called Feathery Tale, and it's very close to a release!

Here's the gameplay in its current state:

Comments

  • edited December 2015
    Nice work, Enobayram, and nice presentation as well! :)

    There's a slight audio/video de-sync toward the end of the video (most noticeable on the crow slapping where we see the visual effect long before we hear the sound). I'm not sure if it's a problem in the video itself or if it happens in-game as well.
  • edited December 2015
    Thanks iarwain :) The sync issue is in the video, thanks for pointing it out.
  • edited January 2016
    Wow this looks really good. I like the subtile behaviours of the bird when eating and moving.
  • edited January 2016
    Thanks :) There is a very rudimentary AI on birds to choose what to eat and where to jump to be able to eat it. Autonomy acts as a multiplier on cuteness :)
  • edited June 2016
    Just discovering this:
    Is your Bird the same from Starling on purpose ?
    http://gamua.com/starling/
    title-logo.png
Sign In or Register to comment.