[29 May 2021] Orx - Portable Game Engine version 1.12 has been released.
The Orx community is pleased to announce the 1.12 release. Some highlights include:
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Major speed & scalability improvements: from 65k to 16M concurrent objects in memory, a complete rewrite of the orxBANK module, object update re-write, added support for early exit events handling
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Support for joysticks on Android-Native
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A simpler Android build pipeline (can be entirely built from inside Android Studio without the manual NDK build step)
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Added color literals for all HTML web colors. Can be used for Object, Graphic & FX Color values
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Added Nuklear support for new projects with the
init
project maker tool -
Support for writing JPEG images
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Many smaller fixes/optimizations/improvements. Complete list of changes is here: https://github.com/orx/orx/blob/master/CHANGELOG .