orx
1.14
Portable Game Engine
|
#include "orxInclude.h"
Go to the source code of this file.
Data Structures | |
struct | orxLOCALE_EVENT_PAYLOAD |
Enumerations | |
enum | orxLOCALE_EVENT { orxLOCALE_EVENT_SELECT_LANGUAGE = 0, orxLOCALE_EVENT_SET_STRING, orxLOCALE_EVENT_NUMBER, orxLOCALE_EVENT_NONE = orxENUM_NONE } |
Functions | |
orxDLLAPI void orxFASTCALL | orxLocale_Exit () |
orxDLLAPI const orxSTRING orxFASTCALL | orxLocale_GetCurrentLanguage (const orxSTRING _zGroup) |
orxDLLAPI const orxSTRING orxFASTCALL | orxLocale_GetKey (orxU32 _u32KeyIndex, const orxSTRING _zGroup) |
orxDLLAPI orxU32 orxFASTCALL | orxLocale_GetKeyCount (const orxSTRING _zGroup) |
orxDLLAPI const orxSTRING orxFASTCALL | orxLocale_GetLanguage (orxU32 _u32LanguageIndex) |
orxDLLAPI orxU32 orxFASTCALL | orxLocale_GetLanguageCount () |
orxDLLAPI const orxSTRING orxFASTCALL | orxLocale_GetString (const orxSTRING _zKey, const orxSTRING _zGroup) |
orxDLLAPI orxBOOL orxFASTCALL | orxLocale_HasLanguage (const orxSTRING _zLanguage) |
orxDLLAPI orxBOOL orxFASTCALL | orxLocale_HasString (const orxSTRING _zKey, const orxSTRING _zGroup) |
orxDLLAPI orxSTATUS orxFASTCALL | orxLocale_Init () |
orxDLLAPI orxSTATUS orxFASTCALL | orxLocale_SelectLanguage (const orxSTRING _zLanguage, const orxSTRING _zGroup) |
orxDLLAPI orxSTATUS orxFASTCALL | orxLocale_SetString (const orxSTRING _zKey, const orxSTRING _zValue, const orxSTRING _zGroup) |
orxDLLAPI void orxFASTCALL | orxLocale_Setup () |