orx
1.14
Portable Game Engine
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#include "orxInclude.h"
Go to the source code of this file.
Data Structures | |
struct | orxPARAM |
Macros | |
#define | orxPARAM_KU32_FLAG_MULTIPLE_ALLOWED 0x00000001 |
#define | orxPARAM_KU32_FLAG_NONE 0x00000000 |
#define | orxPARAM_KU32_FLAG_STOP_ON_ERROR 0x00000002 |
Typedefs | |
typedef orxSTATUS(orxFASTCALL * | orxPARAM_INIT_FUNCTION) (orxU32 _u32NbParam, const orxSTRING _azParams[]) |
Functions | |
orxDLLAPI orxSTATUS orxFASTCALL | orxParam_DisplayHelp () |
orxDLLAPI void orxFASTCALL | orxParam_Exit () |
orxDLLAPI orxSTATUS orxFASTCALL | orxParam_Init () |
orxDLLAPI orxSTATUS orxFASTCALL | orxParam_Register (const orxPARAM *_pstParam) |
orxDLLAPI orxSTATUS orxFASTCALL | orxParam_SetArgs (orxU32 _u32NbParams, orxSTRING _azParams[]) |
orxDLLAPI void orxFASTCALL | orxParam_Setup () |