orx 1.16
Portable Game Engine
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orxRender.h File Reference

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Data Structures

struct  orxRENDER_EVENT_PAYLOAD

Macros

#define orxRENDER_KZ_CONFIG_CONSOLE_ALPHA   "ConsoleAlpha"
#define orxRENDER_KZ_CONFIG_CONSOLE_BACKGROUND_ALPHA   "ConsoleBackgroundAlpha"
#define orxRENDER_KZ_CONFIG_CONSOLE_BACKGROUND_COLOR   "ConsoleBackgroundColor"
#define orxRENDER_KZ_CONFIG_CONSOLE_COLOR   "ConsoleColor"
#define orxRENDER_KZ_CONFIG_CONSOLE_COMPLETION_ALPHA   "ConsoleCompletionAlpha"
#define orxRENDER_KZ_CONFIG_CONSOLE_COMPLETION_COLOR   "ConsoleCompletionColor"
#define orxRENDER_KZ_CONFIG_CONSOLE_FONT_SCALE   "ConsoleFontScale"
#define orxRENDER_KZ_CONFIG_CONSOLE_INPUT_ALPHA   "ConsoleInputAlpha"
#define orxRENDER_KZ_CONFIG_CONSOLE_INPUT_COLOR   "ConsoleInputColor"
#define orxRENDER_KZ_CONFIG_CONSOLE_LOG_ALPHA   "ConsoleLogAlpha"
#define orxRENDER_KZ_CONFIG_CONSOLE_LOG_COLOR   "ConsoleLogColor"
#define orxRENDER_KZ_CONFIG_CONSOLE_SEPARATOR_ALPHA   "ConsoleSeparatorAlpha"
#define orxRENDER_KZ_CONFIG_CONSOLE_SEPARATOR_COLOR   "ConsoleSeparatorColor"
#define orxRENDER_KZ_CONFIG_MIN_FREQUENCY   "MinFrequency"
#define orxRENDER_KZ_CONFIG_PROFILER_ORIENTATION   "ProfilerOrientation"
#define orxRENDER_KZ_CONFIG_SECTION   "Render"
#define orxRENDER_KZ_CONFIG_SHOW_FPS   "ShowFPS"
#define orxRENDER_KZ_CONFIG_SHOW_PROFILER   "ShowProfiler"
#define orxRENDER_KZ_INPUT_PROFILER_NEXT_DEPTH   "NextDepth"
#define orxRENDER_KZ_INPUT_PROFILER_NEXT_FRAME   "NextFrame"
#define orxRENDER_KZ_INPUT_PROFILER_NEXT_THREAD   "NextThread"
#define orxRENDER_KZ_INPUT_PROFILER_PAUSE   "Pause"
#define orxRENDER_KZ_INPUT_PROFILER_PREVIOUS_DEPTH   "PreviousDepth"
#define orxRENDER_KZ_INPUT_PROFILER_PREVIOUS_FRAME   "PreviousFrame"
#define orxRENDER_KZ_INPUT_PROFILER_PREVIOUS_THREAD   "PreviousThread"
#define orxRENDER_KZ_INPUT_PROFILER_TOGGLE_HISTORY   "ToggleHistory"
#define orxRENDER_KZ_INPUT_SET   "orx:input:profiler"

Enumerations

enum  orxRENDER_EVENT {
  orxRENDER_EVENT_START = 0 , orxRENDER_EVENT_STOP , orxRENDER_EVENT_VIEWPORT_START , orxRENDER_EVENT_VIEWPORT_STOP ,
  orxRENDER_EVENT_OBJECT_START , orxRENDER_EVENT_OBJECT_STOP , orxRENDER_EVENT_CONSOLE_START , orxRENDER_EVENT_CONSOLE_STOP ,
  orxRENDER_EVENT_PROFILER_START , orxRENDER_EVENT_PROFILER_STOP , orxRENDER_EVENT_NUMBER , orxRENDER_EVENT_NONE = orxENUM_NONE
}

Functions

orxDLLAPI void orxFASTCALL orxRender_Exit ()
orxDLLAPI orxVECTOR *orxFASTCALL orxRender_GetScreenPosition (const orxVECTOR *_pvWorldPosition, const orxVIEWPORT *_pstViewport, orxVECTOR *_pvScreenPosition)
orxDLLAPI orxVECTOR *orxFASTCALL orxRender_GetWorldPosition (const orxVECTOR *_pvScreenPosition, const orxVIEWPORT *_pstViewport, orxVECTOR *_pvWorldPosition)
orxDLLAPI orxSTATUS orxFASTCALL orxRender_Init ()
orxDLLAPI void orxFASTCALL orxRender_Setup ()

Detailed Description


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