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orx 1.16
Portable Game Engine
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#include "orxInclude.h"#include "plugin/orxPluginCore.h"#include "display/orxDisplay.h"#include "object/orxFrame.h"#include "object/orxObject.h"#include "render/orxViewport.h"Go to the source code of this file.
Data Structures | |
| struct | orxRENDER_EVENT_PAYLOAD |
Functions | |
| orxDLLAPI void orxFASTCALL | orxRender_Exit () |
| orxDLLAPI orxVECTOR *orxFASTCALL | orxRender_GetScreenPosition (const orxVECTOR *_pvWorldPosition, const orxVIEWPORT *_pstViewport, orxVECTOR *_pvScreenPosition) |
| orxDLLAPI orxVECTOR *orxFASTCALL | orxRender_GetWorldPosition (const orxVECTOR *_pvScreenPosition, const orxVIEWPORT *_pstViewport, orxVECTOR *_pvWorldPosition) |
| orxDLLAPI orxSTATUS orxFASTCALL | orxRender_Init () |
| orxDLLAPI void orxFASTCALL | orxRender_Setup () |
1.8.11