orx
1.14
Portable Game Engine
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Go to the source code of this file.
Macros | |
#define | orxTEXTURE_KZ_LOCALE_GROUP "Texture" |
#define | orxTEXTURE_KZ_PIXEL "pixel" |
#define | orxTEXTURE_KZ_RESOURCE_GROUP "Texture" |
#define | orxTEXTURE_KZ_SCREEN "screen" |
#define | orxTEXTURE_KZ_TRANSPARENT "transparent" |
Typedefs | |
typedef struct __orxTEXTURE_t | orxTEXTURE |
Enumerations | |
enum | orxTEXTURE_EVENT { orxTEXTURE_EVENT_CREATE = 0, orxTEXTURE_EVENT_DELETE, orxTEXTURE_EVENT_LOAD, orxTEXTURE_EVENT_NUMBER, orxTEXTURE_EVENT_NONE = orxENUM_NONE } |