orx  1.10
Portable Game Engine
orxCHARACTER_MAP Struct Reference

#include <orxDisplay.h>

Data Fields

orxFLOAT fCharacterHeight
 
orxBANKpstCharacterBank
 
orxHASHTABLEpstCharacterTable
 

Detailed Description

Character map structure

Definition at line 156 of file orxDisplay.h.

Field Documentation

orxFLOAT orxCHARACTER_MAP::fCharacterHeight

Definition at line 158 of file orxDisplay.h.

orxBANK* orxCHARACTER_MAP::pstCharacterBank

Definition at line 160 of file orxDisplay.h.

orxHASHTABLE* orxCHARACTER_MAP::pstCharacterTable

Definition at line 161 of file orxDisplay.h.


The documentation for this struct was generated from the following file:

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