orx  1.11
Portable Game Engine
orxSTRUCTURE Struct Reference

#include <orxStructure.h>

Data Fields

union {
   orxLINKLIST_NODE   stLinkListNode
   orxTREE_NODE   stTreeNode
orxU32 u32Flags
orxU64 u64GUID
orxU64 u64OwnerGUID

Detailed Description

Public structure (Must be first derived structure member!)

Definition at line 166 of file orxStructure.h.

Field Documentation


Linklist node : 28/40

Definition at line 173 of file orxStructure.h.

union { ... } orxSTRUCTURE::stStorage

Storage node union : 36/56


Tree node : 36/56

Definition at line 174 of file orxStructure.h.

orxU32 orxSTRUCTURE::u32Flags

Flags : 40/64

Definition at line 177 of file orxStructure.h.

orxU64 orxSTRUCTURE::u64GUID

Structure GUID : 8

Definition at line 168 of file orxStructure.h.

orxU64 orxSTRUCTURE::u64OwnerGUID

Owner's GUID : 16

Definition at line 169 of file orxStructure.h.

The documentation for this struct was generated from the following file:

Generated for orx by doxygen 1.8.11