orx  1.11
Portable Game Engine
orxTREE_NODE Struct Reference

#include <orxTree.h>

Data Fields

struct __orxTREE_NODE_t * pstChild
struct __orxTREE_NODE_t * pstParent
struct __orxTREE_NODE_t * pstPrevious
struct __orxTREE_NODE_t * pstSibling
struct __orxTREE_t * pstTree

Detailed Description

Tree node structure

Definition at line 54 of file orxTree.h.

Field Documentation

struct __orxTREE_NODE_t* orxTREE_NODE::pstChild

First child node pointer : 8/16

Definition at line 57 of file orxTree.h.

struct __orxTREE_NODE_t* orxTREE_NODE::pstParent

Parent node pointer : 4/8

Definition at line 56 of file orxTree.h.

struct __orxTREE_NODE_t* orxTREE_NODE::pstPrevious

Previous sibling node pointer : 16/32

Definition at line 59 of file orxTree.h.

struct __orxTREE_NODE_t* orxTREE_NODE::pstSibling

Next sibling node pointer : 12/24

Definition at line 58 of file orxTree.h.

struct __orxTREE_t* orxTREE_NODE::pstTree

Associated tree pointer : 20/40

Definition at line 60 of file orxTree.h.

The documentation for this struct was generated from the following file:

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