orxObject_AddFX(heroObject, "HitPowerPill");
===== Config =====
[HitPowerPill]
SlotList = ColorFlash
[ColorFlash]
Type = color
StartTime = 0.0
EndTime = 1.0
Curve = sine
Absolute = true
Period = 0.5
EndValue = (0, 128, 255)
StartValue = (255, 255, 255)