orxObject_CreateFromConfig("Object");
===== Asset=====
{{:examples:fx:fluro.png?direct|}}
===== Config =====
[Object]
Graphic = @
Texture = fluro.png
FXList = FlickerFX
[FlickerFX]
SlotList = FlickerFXSlot
Loop = true
[FlickerFXSlot]
Type = alpha
StartTime = 0.0
EndTime = 0.10
Curve = sine
Absolute = true
StartValue = 0.5
EndValue = 1.0
===== Result =====