====== Return an Object within a boxed area ====== TODO: Note this example is slightly out of date and needs fixing. orxOBJECT* GetObjectInTheArea(){ orxVECTOR objectPickVector; objectPickVector.fX = 878; objectPickVector.fY = 1185; objectPickVector.fZ = -1.0; orxOBOX objectBoxArea; orxVECTOR pivot = {0, 0, 0}; orxVECTOR position; position.fX = 834; position.fY = 1150; position.fZ = -0.1; orxVECTOR size; size.fX = 21; size.fY = 160; size.fZ = 1; orxOBox_2DSet(&objectBoxArea, &position, &pivot, &size, 0); orxU32 objectGroupID = orxCamera_GetGroupID(pstCamera, 1); orxOBJECT *objectToFind = orxObject_BoxPick(&objectBoxArea, objectGroupID); return objectToFind; }