====== Object with Children ====== ===== Code ===== orxOBJECT *heroObject = orxObject_CreateFromConfig("HeroObject"); ===== Config ===== [HeroObject] Graphic = HeroGraphic Position = (320, 200, 0) ChildList = HeroChildObject [HeroChildObject] Graphic = HeroGraphic Position = (20, 20, 0) [HeroGraphic] Texture = hero.png