orxOBJECT *heroObject = orxObject_CreateFromConfig("HeroObject");
===== Config =====
[HeroObject]
Graphic = HeroGraphic
Position = (320, 200, 0)
ChildList = HeroChildObject
[HeroChildObject]
Graphic = HeroGraphic
Position = (20, 20, 0)
[HeroGraphic]
Texture = hero.png