====== Turning or Steering ======
Good for vehicle steering or turning ships and planes.
===== Code =====
car = orxObject_CreateFromConfig("CarObject");
...
if(orxInput_IsActive("Right")){
orxFLOAT rotation = orxObject_GetRotation(car);
orxVECTOR relativeSpeed = orxVECTOR_0;
orxObject_GetRelativeSpeed(car, &relativeSpeed);
rotation += 0.01;
orxObject_SetRotation(car, rotation);
orxObject_SetRelativeSpeed(car, &relativeSpeed); //reapply the relative speed.
}
===== Config =====
[CarObject]
Graphic = CarGraphic
Position = (300, 200, 0)
Speed = (0, 30, 0)
UseRelativeSpeed = true
[CarGraphic]
Texture = car.png
Pivot = (38, 30, 0)