====== Getting the Body from an Object ====== [Player] Graphic = PlayerGraphic Body = PlayerBody [PlayerBody] PartList = PlayerBodyPart [PlayerBodyPart] Type = box Solid = true orxOBJECT *playerObject = orxObject_CreateFromConfig("Player"); orxBODY *body = orxOBJECT_GET_STRUCTURE(playerObject, BODY);