====== Retrieve Objects from Collision Event ====== orxSTATUS orxFASTCALL PhysicsEventHandler(const orxEVENT *_pstEvent) { if (_pstEvent->eType == orxEVENT_TYPE_PHYSICS) { orxPHYSICS_EVENT_PAYLOAD* payload = (orxPHYSICS_EVENT_PAYLOAD*)event->pstPayload; if(_pstEvent->eID == orxPHYSICS_EVENT_CONTACT_ADD) { orxOBJECT *pstRecipientObject, *pstSenderObject; /* Gets colliding objects */ pstRecipientObject = orxOBJECT(_pstEvent->hRecipient); pstSenderObject = orxOBJECT(_pstEvent->hSender); } } }