orxOBJECT *dummy = orxObject_CreateFromConfig("BringUpGameOverTimelineObject");
orxObject_AddTimeLineTrack(dummy, "BringUpGameOverTimeline");
orxObject_EnableTimeLine(dummy, orxTRUE);
===== Config =====
[BringUpGameOverTimelineObject]
[BringUpGameOverTimeline]
2.0 = "ShowGameOver"