====== Part 16 - Jelly Monsters ====== We need something to create challenge in the game. Alien jelly monsters are the obvious choice. Lots of them. Here's a sprite sheet for the monsters: {{ :guides:beginners:monster.png?nolink |}} Right click and save to the ''data/texture'' folder in our project as "monster.png". Create a graphic from the sprite sheet in the config: [MonsterGraphic] Texture = monster.png TextureOrigin = (0, 0, 0) ;required by the animation system for sizing. TextureSize = (32, 32, 0) Pivot = center We need an object: [MonsterObject] Graphic = MonsterGraphic AnimationSet = MonsterAnimationSet Position = (-310, -210, 0) Scale = 2.0 Then to define the animation set and the one animation we need: [MonsterAnimationSet] Texture = monster.png KeyDuration = 0.1 FrameSize = (32, 32, 0) MonsterWobbleAnim = -1 ;use the entire sheet StartAnim = MonsterWobbleAnim MonsterWobbleAnim-> = MonsterWobbleAnim Pivot = center Just so you can see the monster working... add a MonsterObject to the Scene childlist: [Scene] ChildList = PlatformObject # MiddlePlatformObject # TopLeftPlatformObject # TopPlatformObject # TopRightPlatformObject # StarObject # MonsterObject Run the game and you'll see a monster wobbling in the top left hand corner of the screen: {{:guides:beginners:beginners-40-monster-placed.png?nolink|}} We need more than one monster, very soon we'll make lots of them drop out of the sky. Last job is to give the monster a body and ensure he collides with platforms, bullets, and our hero: [MonsterObject] Graphic = MonsterGraphic AnimationSet = MonsterAnimationSet Position = (-310, -210, 0) Scale = 2.0 Body = MonsterBody [MonsterBody] Dynamic = true PartList = MonsterBodyPart [MonsterBodyPart] Type = box Solid = true SelfFlags = monster CheckMask = hero # platforms # bullet And add ''monster'' to the ''PlatformBody'' so that collisions work on both object types: [PlatformBodyPart] Type = box Solid = true SelfFlags = platforms CheckMask = hero # monster Run it again and the monster should drop down onto a platform. {{:guides:beginners:beginners-41-monster-gravity.png?nolink|}} ---- Next: [[en:guides:beginners:timeline_tracks|Part 17 – Timeline Tracks]]. {{section>en:guides:beginners:toc&noheader&nofooter&noeditbutton}}