Compiling Orx dependencies for new Visual Studio editions
This document is a cheat sheet for compiling up orx dependencies for new editions of Visual Studio in order to contribute back the compiled libraries into the release versions of orx.
_This page is not for general use_, it is low traffic, and prone to frequent changes and errors. If you are looking for compiled orx dependancies, you can download a precompiled orx, or clone from the the regular repo.
Clone https://github.com/orx/orx-extern
Build libwebp
Switch to 32 bit compiler with: C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\amd64_x86\vcvarsamd64_x86.bat
In a Visual Studio console, go to the libwebp folder and: nmake /f Makefile.vc CFG=release-static RTLIBCFG=static OBJDIR=output/32
Ignore errors, locate the lib at: libwebp\output\release-static\x86\lib\webpdecoder.lib
Switch to 64 bit compiler mode with: C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\x86_amd64\vcvarsx86_amd64.bat
nmake /f Makefile.vc CFG=release-static RTLIBCFG=static OBJDIR=output/64
Ignore errors, locate the lib at: libwebp\output\release-static\x64\lib\webpdecoder.lib
Build freetype
Install the latest version of CMake
Create a Visual Studio project with: cmake -DLIBTYPE=STATIC -G “Visual Studio 16 2022”
Open the freetype.sln solution with Visual Studio.
Switch to release, right click on the freetype project and select build to make the 32-bit static lib.
Find the 32 bit version in \Release\freetype.lib
For 64bit: Select the dropdown that says win32
Click and select Configuration Manager
In the Active Solution Platform dropdown, click <New>
Select x64 and copy from win32 (leave all options default)
In the freetype project properties
In C/C++→Code Generation
select Multithreaded (/MT)
In Librarian / Command Line
remove additional options relating to /machine:X86
In the common project properties
In Librarian / Command Line
remove additional options relating to /machine:X86
Right click the freetype project and select build to make the 64-bit static lib.
Find the 64bit version in x64\Release\freetype.lib
Build Liquidfun
Command window.
Go to folder to C:\Work\liquidfun\liquidfun\Box2D
cmake -DLIBTYPE=STATIC -G “Visual Studio 16 2022”
Open in Visual Studio
Go to Box2D project properties
There is only Win32 project. Set Code Gen / Runtime Library to Multi-threaded (/MT)
Add to disable warnings: 4456;4457;%(DisableSpecificWarnings)
Do for both Debug and Release
Copy Win32 to X64 with configuration editor
Go to Box2D project properties
In Librarian, remove Additional Options, remove 32bit Machine
Build GLFW
Copy build VC13 to VC14
Create a lib/msvs2014/32 and 64 folders
Open solution is Visual Studio
Allow it to convert the project
Convert the solution by selecting the solution in solution explorer, and save as over the top of the .sln
In both Win32 and x64 configurations, get properties on the Box2D project
In General / Output Directory - change to your new lib path and add a trailing slash.
Compile both Win32 and x64 configurations.