This page centralizes the tutorials related to the samples found in the Orx sources.
The sources are located in orx/tutorials/
.
01. Object (viewport & object creation)
02. Clock (callbacks with clocks)
03. Frame hierarchy (objects transformation)
04. Animations (sprite animation)
05. Multiple cameras & viewports
06. Sounds samples & musics streams
07. Special effects (FX)
08. Physics on objects
09. Scrolling (with parallax)
10. Localization
11. Spawner (of particles)
12. Lighting (normal maps + shaders)