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| en:guides:asteroids:main [2024/11/26 12:07 (11 months ago)] – New game tutorial sausage | en:guides:asteroids:main [2025/09/30 17:26 (4 weeks ago)] (current) – external edit 127.0.0.1 | ||
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| + | ====== Writing a Local Multiplayer Asteroids Game ====== | ||
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| + | This is a video guide to learning Orx by writing a local multiplayer Asteroids game that targets Web/HTML5, while leveraging the following data-driven features of orx: | ||
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| + | - Basic Asteroids gameplay | ||
| + | - Local multiplayer support (1P & 2P modes) | ||
| + | - Customizable ships & lasers | ||
| + | - Digital & analog inputs support | ||
| + | - Persistent high score tracking (including for the Web/HTML5 version) | ||
| + | - Gameplay & game over music (Amiga MODs) | ||
| + | - Sound effects (lasers, explosions) | ||
| + | - Game Over screen with pause | ||
| + | - Seamless screen edge transitions | ||
| + | - Scoring with different values for small & big asteroids | ||
| + | - Random asteroids generation | ||
| + | - Packaging & Shipping | ||
| + | - Web/HTML5 export | ||
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| + | {{youtube> | ||
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| ====== Writing an Asteroids Game ====== | ====== Writing an Asteroids Game ====== | ||
| - | This is a video guide to learning Orx by writing an Asteroids game. This was given by Iarwain as a live streamed demonstration for the [[https:// | + | This is the previous |
| {{youtube> | {{youtube> | ||