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en:orx:reference:render:main [2012/06/03 10:43 (14 years ago)] – [Tutorials] gemberkoekje | en:orx:reference:render:main [2018/01/19 17:25 (8 years ago)] (current) – Content has been moved out. Deleting. sausage | ||
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- | ====== Render ====== | ||
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- | ==== OrxCamera ==== | ||
- | Camera Module. Allows to creates and handle cameras Camera are structures used to render graphic (2D/3D) objects They thus can be referenced by other structures. | ||
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- | ==== OrxRender ==== | ||
- | Render plugin module. Renders visible objects on screen, using active cameras/ | ||
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- | ==== OrxShader ==== | ||
- | Shader module. Allows to store shader information (code + parameters). | ||
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- | ==== OrxShaderPointer ==== | ||
- | ShaderPointer module. Allows to creates shaders (rendering post effects) containers for objects. | ||
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- | ==== OrxViewport ==== | ||
- | Viewport module. Allows to creates and handle viewports. Viewports are structures associated to cameras and used for rendering. | ||
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- | ===== Config ===== | ||
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- | ===== Tutorials ===== | ||
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