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| en:orx:reference:render:main [2012/06/03 17:43 (14 years ago)] – [Tutorials] gemberkoekje | en:orx:reference:render:main [2018/01/20 01:25 (8 years ago)] (current) – Content has been moved out. Deleting. sausage | ||
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| - | ====== Render ====== | ||
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| - | ==== OrxCamera ==== | ||
| - | Camera Module. Allows to creates and handle cameras Camera are structures used to render graphic (2D/3D) objects They thus can be referenced by other structures. | ||
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| - | ==== OrxRender ==== | ||
| - | Render plugin module. Renders visible objects on screen, using active cameras/ | ||
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| - | ==== OrxShader ==== | ||
| - | Shader module. Allows to store shader information (code + parameters). | ||
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| - | ==== OrxShaderPointer ==== | ||
| - | ShaderPointer module. Allows to creates shaders (rendering post effects) containers for objects. | ||
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| - | ==== OrxViewport ==== | ||
| - | Viewport module. Allows to creates and handle viewports. Viewports are structures associated to cameras and used for rendering. | ||
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| - | ===== Config ===== | ||
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| - | ===== Tutorials ===== | ||
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| - | * [[en: | ||
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