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Camera Module. Allows to creates and handle cameras Camera are structures used to render graphic (2D/3D) objects They thus can be referenced by other structures.
Render plugin module. Renders visible objects on screen, using active cameras/viewports.
Shader module. Allows to store shader information (code + parameters).
ShaderPointer module. Allows to creates shaders (rendering post effects) containers for objects.
Viewport module. Allows to creates and handle viewports. Viewports are structures associated to cameras and used for rendering.
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