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en:tutorials:animation:text_animation [2019/05/30 00:49 (3 years ago)] 127.0.0.1 external edit |
en:tutorials:animation:text_animation [2020/08/31 05:37 (22 months ago)] sausage ↷ Links adapted because of a move operation |
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Think "Ready Set Go" in racing games or animated text in console games (rogue-likes!). | Think "Ready Set Go" in racing games or animated text in console games (rogue-likes!). | ||
- | To start this tutorial, let's [[en:tutorials:creating_your_own_project|create a blank project using the init script]]. | + | To start this tutorial, let's [[en:tutorials:projects:creating_your_own_project|create a blank project using the init script]]. |
In the config file, remove the default ''[Object]'' section and everything below it. | In the config file, remove the default ''[Object]'' section and everything below it. | ||
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</code> | </code> | ||
- | If you're not familiar with the animation system, be sure to have a look at the [[en:tutorials:animation_walkthrough|Animation Walk-through]]. | + | If you're not familiar with the animation system, be sure to have a look at the [[en:tutorials:animation:animation_walkthrough|Animation Walk-through]]. |
To explain the above, we start with an object called ''CountDown''. The object is empty and only has an animation set which will perform changes on itself. | To explain the above, we start with an object called ''CountDown''. The object is empty and only has an animation set which will perform changes on itself. |