A fairly standard game window could typically use these settings:
[Display] ScreenWidth = @MainCamera.FrustumWidth ScreenHeight = @MainCamera.FrustumHeight Title = Borderless Test FullScreen = false [MainCamera] FrustumWidth = 320 FrustumHeight = 240 FrustumFar = 2.0 FrustumNear = 0.0 Position = (0.0, 0.0, -1.0)
By setting the Decoration
property of the Display
section to false (true by default) you will remove the windows borders, titlebar, icon and buttons:
[Display] ScreenWidth = @MainCamera.FrustumWidth ScreenHeight = @MainCamera.FrustumHeight Title = Borderless Test FullScreen = false Decoration = false
You can make the borderless window the same size as the current screen by omitting the ScreenWidth
and ScreenHeight
properties, and if Decoration
is set to false:
[Display] Title = Borderless Test FullScreen = false Decoration = false
Note: This is not a true fullscreen mode, but rather, the window sized to the entire screen.