en:tutorials:input:8way_joystick_control
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en:tutorials:input:8way_joystick_control [2020/08/20 11:46 (5 years ago)] – ↷ Links adapted because of a move operation 66.249.73.168 | en:tutorials:input:8way_joystick_control [2020/08/31 05:37 (5 years ago)] (current) – ↷ Links adapted because of a move operation sausage |
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When pushing the stick in a direction, after getting past the [[en:tutorials:input:analog_stick_threshold|threshold]], the push will be "ON". Before the threshold, it will be off, emulating a digital joystick or gamepad direction inputs (d-pad). | When pushing the stick in a direction, after getting past the [[en:tutorials:input:analog_stick_threshold|threshold]], the push will be "ON". Before the threshold, it will be off, emulating a digital joystick or gamepad direction inputs (d-pad). |
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Let's work through setting this up. Firstly, ''init'' up a new project using [[en:tutorials:creating_your_own_project|these instructions]]. | Let's work through setting this up. Firstly, ''init'' up a new project using [[en:tutorials:projects:creating_your_own_project|these instructions]]. |
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Once you have a working project, add in the following graphic into your project's data to act as the object that will be controlled by the joystick: | Once you have a working project, add in the following graphic into your project's data to act as the object that will be controlled by the joystick: |
en/tutorials/input/8way_joystick_control.1597949204.txt.gz · Last modified: 2020/08/20 11:46 (5 years ago) by 66.249.73.168