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en:tutorials:frame [2018/06/21 07:14 (6 years ago)] – sausage | en:tutorials:objects:frame [2022/12/06 13:38 (16 months ago)] (current) – iarwain | ||
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===== Summary ===== | ===== Summary ===== | ||
- | See previous basic tutorials for more info about [[object|basic object creation]] and [[clock|clock handling]]. | + | See previous basic tutorials for more info about [[object|basic object creation]] and [[..:clocks:clock|clock handling]]. |
All objects' | All objects' | ||
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We then look for the main clock and register our '' | We then look for the main clock and register our '' | ||
- | <code c> | + | <code c> |
orxClock_Register(pstClock, | orxClock_Register(pstClock, | ||
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The only thing left to do is to apply scale and rotation according to our inputs.\\ | The only thing left to do is to apply scale and rotation according to our inputs.\\ | ||
- | In our case, we defined the following inputs in [[https://bitbucket.org/orx/orx/src/default/ | + | In our case, we defined the following inputs in [[https://github.com/orx/orx/blob/master/ |
Let's see how we handle them. First, the rotations. | Let's see how we handle them. First, the rotations. | ||
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===== Resources ===== | ===== Resources ===== | ||
- | Source code: [[https://bitbucket.org/orx/orx/src/default/ | + | Source code: [[https://github.com/orx/orx/blob/master/ |
- | Config file: [[https://bitbucket.org/orx/orx/src/default/ | + | Config file: [[https://github.com/orx/orx/blob/master/ |