You can use Codelite on Linux in order to build the Orx library. I will assume that you have covered the step at Cloning Orx from Github. If not, please do that to ensure you have Orx.
If you don't have Codelite yet, you can download from here: https://downloads.codelite.org
Use Codelite to open the Orx workspace at orx/code/build/linux/codelite
:
Build the default config of Debug
and 64-bit
by selecting the Build Workspace
menu from the Build
menu.
Confirm the output pane of the build to ensure everything built correctly.
Now to change from the Debug_x64
build to the Profile_x64
build on the Workspace
tab:
Then build again:
Finally, switch to the Release_x64
configuration and build again.
These are saved to the orx/code/lib/dynamic
folder.
Open a terminal window and cd to the above folder, or use a file manager.
You can see the liborx.so
, liborxd.so
and the liborxp.so
versions.
Well done. You have compiled the Orx library which can now be used in your own game projects.
Now we are ready to make a game project of our own.