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en:tutorials:community:acksys:scroll0 [2019/11/19 02:45 (5 years ago)] – Remove bitbuck info sausage | en:tutorials:orxscroll:introduction-orxscroll [2020/08/31 06:01 (4 years ago)] – ↷ Page moved from en:tutorials:community:acksys:introduction-orxscroll to en:tutorials:orxscroll:introduction-orxscroll sausage | ||
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* Scroll supports “object binding” to custom classes. This means when a Scroll Object is created, it can automatically be set to use a C++ of choice for its implementation. This makes it easy to implement behavior that is specific to certain object types. | * Scroll supports “object binding” to custom classes. This means when a Scroll Object is created, it can automatically be set to use a C++ of choice for its implementation. This makes it easy to implement behavior that is specific to certain object types. | ||
* Additionally, | * Additionally, | ||
- | * Scroll supports saving and loading of .map files for easier Scene management. Scroll includes an embedded [[en: | + | * Scroll supports saving and loading of .map files for easier Scene management. Scroll includes an embedded [[en: |
===== Before You Begin ===== | ===== Before You Begin ===== | ||
- | This tutorial assumes proficiency with Orx. In particular, you should be comfortable [[en: | + | This tutorial assumes proficiency with Orx. In particular, you should be comfortable [[en: |
You should also be familiar with the concepts of inheritance and polymorphism and how to use them in C++. | You should also be familiar with the concepts of inheritance and polymorphism and how to use them in C++. | ||
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===== Creating the Project ===== | ===== Creating the Project ===== | ||
- | You can find instructions for this here: [[en: | + | You can find instructions for this here: [[en: |
Then, extract the Scroll files to their own directory. Add that directory to the include path of the Orx project. | Then, extract the Scroll files to their own directory. Add that directory to the include path of the Orx project. | ||
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This is just the same class as the standalone tutorial, you might be thinking. So far, you’re correct. What we’ve created in this tutorial is the bare minimum running Scroll project. The advantages of Scroll come in all the other functions available in the Scroll classes. Look into the header files to see what is available in the Scroll code; these features will be covered in future tutorials. | This is just the same class as the standalone tutorial, you might be thinking. So far, you’re correct. What we’ve created in this tutorial is the bare minimum running Scroll project. The advantages of Scroll come in all the other functions available in the Scroll classes. Look into the header files to see what is available in the Scroll code; these features will be covered in future tutorials. | ||
- | The [[en: | + | The [[en: |