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| en:tutorials:shaders:maps_in_a_shader [2020/08/21 04:02 (5 years ago)] – 2 component vectors to be clearer sausage | en:tutorials:shaders:maps_in_a_shader [2025/09/30 17:26 (6 weeks ago)] (current) – external edit 127.0.0.1 | ||
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| Line 14: | Line 14: | ||
| <code ini> | <code ini> | ||
| - | [BlocksGraphic] | + | [Block] |
| - | Texture = | + | Graphic |
| - | Pivot = top left | + | Texture |
| - | TextureSize = (32, 32) | + | TextureSize |
| - | [Blocks1Graphic@BlocksGraphic] | + | [Block1@Block] |
| - | TextureOrigin = (0, 0) | + | TextureOrigin = (0, 0) |
| - | [Blocks2Graphic@BlocksGraphic] | + | [Block2@Block] |
| - | TextureOrigin = (32, 0) | + | TextureOrigin = (32, 0) |
| - | [Blocks3Graphic@BlocksGraphic] | + | [Block3@Block] |
| - | TextureOrigin = (0, 32) | + | TextureOrigin = (0, 32) |
| - | [Blocks4Graphic@BlocksGraphic] | + | [Block4@Block] |
| - | TextureOrigin = (32, 32) | + | TextureOrigin = (32, 32) |
| - | + | ||
| - | [Blocks1] | + | |
| - | Graphic = Blocks1Graphic | + | |
| - | + | ||
| - | [Blocks2] | + | |
| - | Graphic = Blocks2Graphic | + | |
| - | + | ||
| - | [Blocks3] | + | |
| - | Graphic = Blocks3Graphic | + | |
| - | + | ||
| - | [Blocks4] | + | |
| - | Graphic = Blocks4Graphic | + | |
| [GameMap] | [GameMap] | ||
| - | MapRow1 = | + | MapRow1 |
| - | MapRow2 = | + | MapRow2 |
| - | MapRow3 = | + | MapRow3 |
| - | MapRow4 = | + | MapRow4 |
| </ | </ | ||
| Line 71: | Line 59: | ||
| - Create a Map using [[https:// | - Create a Map using [[https:// | ||
| - Export the tiled map to a TMX file. | - Export the tiled map to a TMX file. | ||
| - | - [[en: | + | - [[en: |
| - | - Use [[https:// | + | - Use [[en:tutorials:tools:tmx_to_orx|TiledToOrx]] (at least version 0.71) to convert the TMX into Orx configuration data. |
| - Create an empty data config file in your projects data eg. '' | - Create an empty data config file in your projects data eg. '' | ||
| - Copy the config data from TiledToOrx, and paste into the '' | - Copy the config data from TiledToOrx, and paste into the '' | ||
| - | - Use the [[https:// | + | - Use the [[https:// |
| orximagemap -i C: | orximagemap -i C: | ||