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en:tutorials:spawner [2018/02/14 04:46 (22 months ago)]
iarwain ↷ Page moved from tutorials:spawner to en:tutorials:spawner
en:tutorials:spawner [2018/06/21 16:49 (17 months ago)] (current)
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 //NB: If you want to see how to use orx while using ''​C++''​ for your game, please refer to the [[locale|localization tutorial]].//​ //NB: If you want to see how to use orx while using ''​C++''​ for your game, please refer to the [[locale|localization tutorial]].//​
  
-See previous ​[[main_previous#​Basic|basic tutorials]] for more info about basic [[object|object creation]], [[clock|clock handling]], [[frame|frames hierarchy]],​ [[anim|animations]],​ [[viewport|cameras & viewports]],​ [[sound|sounds & musics]], [[FX|FXs]], [[physics]],​ [[scrolling]] and [[locale|C++ localization]].+See previous basic tutorials for more info about basic [[object|object creation]], [[clock|clock handling]], [[frame|frames hierarchy]],​ [[anim|animations]],​ [[viewport|cameras & viewports]],​ [[sound|sounds & musics]], [[FX|FXs]], [[physics]],​ [[scrolling]] and [[locale|C++ localization]].
  
 This tutorial shows how to create and use spawners for particle effects.\\ This tutorial shows how to create and use spawners for particle effects.\\
en/tutorials/spawner.txt · Last modified: 2018/06/21 16:49 (17 months ago) (external edit)