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        <title>Orx Learning - en:tutorials:config</title>
        <description></description>
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       <dc:date>2026-04-04T17:12:25+00:00</dc:date>
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        <dc:date>2025-09-30T17:26:19+00:00</dc:date>
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        <title>The Orx Bounce Demo</title>
        <link>https://orx-project.org/wiki/en/tutorials/config/bounce_demo?rev=1759253179&amp;do=diff</link>
        <description>The Orx Bounce Demo

When you compile Orx, not only do you get the Orx libraries, but you also get the Orx Bounce Demo. The demo is provided as both a small code demonstration of Orx features, but also to allow you to experiment with an Orx application, and test it on your system.</description>
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        <dc:date>2025-09-30T17:26:19+00:00</dc:date>
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        <title>Getting Stepped Random Values from Config</title>
        <link>https://orx-project.org/wiki/en/tutorials/config/config_stepped_random_values?rev=1759253179&amp;do=diff</link>
        <description>Getting Stepped Random Values from Config

You would be familiar with retrieving a random value from the config by writing:


[Values]
Randoms = 0 ~ 1999


And in code:


if (orxConfig_PushSection(&quot;Values&quot;)){
	orxU32 value = orxConfig_GetU32(&quot;Randoms&quot;);
	orxLOG (&quot;Value: %d&quot;, value);
	
	orxConfig_PopSection();
}</description>
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        <dc:date>2025-09-30T17:26:19+00:00</dc:date>
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        <title>Guide to the Orx Console and Commands</title>
        <link>https://orx-project.org/wiki/en/tutorials/config/guide_to_the_orx_console?rev=1759253179&amp;do=diff</link>
        <description>Guide to the Orx Console and Commands

Beginners and seasoned Orx developers may not have tapped into the power that the Orx Console gives you. Or may not even have realised it exists. This tool can give you access to your game objects and config values during live execution in realtime.</description>
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        <dc:date>2025-09-30T17:26:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Saving Game information to a Config File</title>
        <link>https://orx-project.org/wiki/en/tutorials/config/save_games?rev=1759253179&amp;do=diff</link>
        <description>Saving Game information to a Config File

As well as loading information from a config file, you can also save the config in memory (completely or partially) to a file. 

This can be used for all manner of things like persisting scores, player information or any game information to a file that can be loaded back later.</description>
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