orx
1.16
Portable Game Engine
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Here is a list of all variables with links to the structures/unions they belong to:
- v -
vAcceleration :
orxSYSTEM_EVENT_PAYLOAD
vBR :
orxAABOX
vCenter :
orxBODY_PART_DEF
vCurvePoint1 :
orxFX_CURVE_PARAM
vCurvePoint2 :
orxFX_CURVE_PARAM
vDstAnchor :
orxBODY_JOINT_DEF
vDstGroundAnchor :
orxBODY_JOINT_DEF
vDstScale :
orxBODY_JOINT_DEF
vEndValue :
orxFX_CURVE_PARAM
vHSL :
orxCOLOR
vHSV :
orxCOLOR
vNext :
orxBODY_PART_DEF
vNormal :
orxPHYSICS_EVENT_PAYLOAD
vPivot :
orxOBOX
vPosition :
orxBODY_DEF
,
orxOBOX
,
orxPHYSICS_EVENT_PAYLOAD
vPrevious :
orxBODY_PART_DEF
vRGB :
orxCOLOR
vScale :
orxBODY_PART_DEF
vSrcAnchor :
orxBODY_JOINT_DEF
vSrcGroundAnchor :
orxBODY_JOINT_DEF
vSrcScale :
orxBODY_JOINT_DEF
vStartValue :
orxFX_CURVE_PARAM
vTL :
orxAABOX
vTranslationAxis :
orxBODY_JOINT_DEF
vValue :
orxCOMMAND_VAR
,
orxSHADER_EVENT_PAYLOAD
vX :
orxOBOX
vY :
orxOBOX
vZ :
orxOBOX
Generated for orx by
1.8.11