orx 1.16
Portable Game Engine
Loading...
Searching...
No Matches
OrxFPS

Macros

#define orxFPS_KZ_CLOCK_NAME   "orx:clock:fps"

Functions

orxDLLAPI void orxFASTCALL orxFPS_Exit ()
orxDLLAPI orxU32 orxFASTCALL orxFPS_GetFPS ()
orxDLLAPI void orxFASTCALL orxFPS_IncreaseFrameCount ()
orxDLLAPI orxSTATUS orxFASTCALL orxFPS_Init ()
orxDLLAPI void orxFASTCALL orxFPS_Setup ()

Detailed Description

FPS Module Allows to compute & display FPS

Macro Definition Documentation

◆ orxFPS_KZ_CLOCK_NAME

#define orxFPS_KZ_CLOCK_NAME   "orx:clock:fps"

Definition at line 49 of file orxFPS.h.

Function Documentation

◆ orxFPS_Exit()

orxDLLAPI void orxFASTCALL orxFPS_Exit ( )
extern

Exits from the FPS module

◆ orxFPS_GetFPS()

orxDLLAPI orxU32 orxFASTCALL orxFPS_GetFPS ( )
extern

Gets current FTP value

Returns
orxU32

◆ orxFPS_IncreaseFrameCount()

orxDLLAPI void orxFASTCALL orxFPS_IncreaseFrameCount ( )
extern

Increases internal frame count

◆ orxFPS_Init()

orxDLLAPI orxSTATUS orxFASTCALL orxFPS_Init ( )
extern

Inits the FPS module

Returns
orxSTATUS_SUCCESS / orxSTATUS_FAILURE

◆ orxFPS_Setup()

orxDLLAPI void orxFASTCALL orxFPS_Setup ( )
extern

Setups FPS module


Generated for orx by doxygen 1.8.11