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Portable Game Engine
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orxFPS.h
Go to the documentation of this file.
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/* Orx - Portable Game Engine
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*
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* Copyright (c) 2008-2020 Orx-Project
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#ifndef _orxFPS_H_
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#define _orxFPS_H_
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#include "
orxInclude.h
"
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extern
orxDLLAPI
void
orxFASTCALL
orxFPS_Setup
();
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extern
orxDLLAPI
orxSTATUS
orxFASTCALL
orxFPS_Init
();
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extern
orxDLLAPI
void
orxFASTCALL
orxFPS_Exit
();
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extern
orxDLLAPI
void
orxFASTCALL
orxFPS_IncreaseFrameCount
();
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extern
orxDLLAPI
orxU32 orxFASTCALL
orxFPS_GetFPS
();
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#endif
/* _orxFPS_H_ */
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orxFPS_IncreaseFrameCount
orxDLLAPI void orxFASTCALL orxFPS_IncreaseFrameCount()
orxInclude.h
orxSTATUS
orxSTATUS
Definition:
orxType.h:246
orxDLLAPI
#define orxDLLAPI
Definition:
orxDecl.h:381
orxFPS_Exit
orxDLLAPI void orxFASTCALL orxFPS_Exit()
orxFPS_Init
orxDLLAPI orxSTATUS orxFASTCALL orxFPS_Init()
orxFPS_GetFPS
orxDLLAPI orxU32 orxFASTCALL orxFPS_GetFPS()
orxFPS_Setup
orxDLLAPI void orxFASTCALL orxFPS_Setup()
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