orx 1.16
Portable Game Engine
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#include <jni.h>
#include <pthread.h>
#include <stdlib.h>
#include <android/native_window.h>
Go to the source code of this file.
Data Structures | |
struct | orxANDROID_EVENT_PAYLOAD |
Macros | |
#define | KZ_CONFIG_ACCELEROMETER_FREQUENCY "AccelerometerFrequency" |
#define | KZ_CONFIG_ANDROID "Android" |
#define | KZ_CONFIG_SURFACE_SCALE "SurfaceScale" |
#define | LOOPER_ID_SENSOR LOOPER_ID_USER |
#define | orxEVENT_TYPE_ANDROID (orxEVENT_TYPE)(orxEVENT_TYPE_FIRST_RESERVED + 0) |
Enumerations | |
enum | orxANDROID_EVENT { orxANDROID_EVENT_KEY_DOWN = 0 , orxANDROID_EVENT_KEY_UP , orxANDROID_EVENT_SURFACE_CREATE , orxANDROID_EVENT_SURFACE_DESTROY , orxANDROID_EVENT_SURFACE_CHANGE , orxANDROID_EVENT_ACCELERATE , orxANDROID_EVENT_NUMBER , orxANDROID_EVENT_NONE = orxENUM_NONE } |
Functions | |
const char * | orxAndroid_GetInternalStoragePath () |
ANativeWindow * | orxAndroid_GetNativeWindow () |
orxFLOAT | orxAndroid_JNI_GetPhysicalFrameRate () |
orxU32 | orxAndroid_JNI_GetRotation () |
orxSTATUS orxFASTCALL | orxAndroid_JNI_SetupThread (void *_pContext) |
void | orxAndroid_PumpEvents () |
orxSTATUS | orxAndroid_RegisterAPKResource () |