orx 1.16
Portable Game Engine
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orxPluginUser.h File Reference

Go to the source code of this file.

Macros

#define _orxPLUGIN_USER_FUNCTION_ADD_LOW_LEVEL(FUNCTION, FUNCTION_ID, NAME, ARGS)
#define orxPLUGIN_DECLARE_ENTRY_POINT(ENTRY_FUNCTION)
#define orxPLUGIN_DECLARE_EXIT_ENTRY_POINT(ENTRY_FUNCTION)
#define orxPLUGIN_DECLARE_INIT_ENTRY_POINT(ENTRY_FUNCTION)
#define orxPLUGIN_DECLARE_SWAP_ENTRY_POINT(ENTRY_FUNCTION)
#define orxPLUGIN_USER_CORE_FUNCTION_ADD(FUNCTION, PLUGIN_SUFFIX, NAME_SUFFIX)
#define orxPLUGIN_USER_CORE_FUNCTION_END()
#define orxPLUGIN_USER_CORE_FUNCTION_START(PLUGIN_SUFFIX)
#define orxPLUGIN_USER_FUNCTION_ADD(FUNCTION, ARGS, PLUGIN_ID, FUNCTION_BASE_ID, NAME)
#define orxPLUGIN_USER_FUNCTION_END(NUMBER_ADDRESS, STRUCTURE_ADDRESS)
#define orxPLUGIN_USER_FUNCTION_START(STRUCTURE)

Typedefs

typedef orxSTATUS(orxFASTCALL * orxPLUGIN_ENTRY_POINT) (orxPLUGIN_ENTRY_MODE _eMode)

Detailed Description


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