Table of Contents

Getting the source section of a value

This is for sections that are inherited, and you want to know what section the inherited value comes from.

Example Config

[WeaponPointing]
Hits = 10000
 
[Weapons@WeaponPointing]
Plasma = true
Beam = true
 
[Enemy@Weapons]
Type = Boss

Code

	if (orxConfig_HasSection("Enemy")){
		if (orxConfig_PushSection("Enemy") != orxSTATUS_FAILURE){
			orxU32 hits = orxConfig_GetU32("Hits");
			const orxSTRING sectionHitIsIn = orxConfig_GetValueSource("Hits");
		}
	}

Result

10000

WeaponPointing

See also