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en:examples:objects:coloring_an_object

Coloring an Object

orxVECTOR colorVec;
colorVec.fX = 1.0; //full red
colorVec.fY = 0.5; //half green
colorVec.fZ = 0;   //no blue = orange
 
orxCOLOR color;
color.vRGB = colorVec;
color.fAlpha = orxFLOAT_1; //set alpha (required) to stop your object from becoming fully transparent.
 
orxObject_SetColor(MyObject, &color);

en/examples/objects/coloring_an_object.txt · Last modified: 2018/02/14 00:47 (7 years ago) by 127.0.0.1