orxObject_CreateFromConfig("CannonObject");
[CannonObject] Graphic = CannonGraphic Smoothing = true Position = (-80, -80, -0.1) AngularVelocity = 100 ChildList = CannonShadow [CannonGraphic] Texture = cannon.png Pivot = (18.5, 26, 0) [CannonShadow] Graphic = CannonShadowGraphic Position = (-20, 20, 0) IgnoreFromParent = position.rotation [CannonShadowGraphic] Texture = cannon-shadow.png Pivot = (24, 33, 0) Alpha = 0.5